Aes Sedai Heirarchy

Amyrlin Seat

Hannah Stasia Demanne, Watcher of the Seals, Keeper of the Flame, Amyrlin Seat

The Amyrlin Seat is the ultimate authority within the White Tower. All Aes Sedai are pledged to obey her without question, and the same is expected from everyone at the Tower. She is the also the ruler of the entirety of Tar Valon, although in practice the High Councillor handles most of the city's affairs. (On Cuendillar, the White Tower and Tar Valon are administrated as separate areas, although their leaders try to work cooperatively.)

Her role is similar to that of the King or Queen of a country, and like any ruler, she has numerous staff members who handle the day-to-day routine and leave her free for the many important decisions she has to make. The Amyrlin is not a member of an Ajah - she represents all Aes Sedai, all Ajahs, and all the members of the Tower.

The Amyrlin is also called the Flame of Tar Valon. The Flame is the symbol of saidar, the power that women use to Channel. Her other title is the Watcher of the Seals. The Amyrlin's symbol of office is a stole. It is made up of seven stripes, the colors of the seven Ajahs. The other symbol of her office is the Amyrlin Seat itself. The Seat is a throne kept in the Hall where the Sitters meet.

Keeper of the Chronicles

(TBA)

Each Amyrlin is assisted by a Keeper of the Chronicles. The Amyrlin selects her own Keeper. Like the Amyrlin, the Keeper is not considered a member of any Ajah, but represents all Aes Sedai. Her symbol is a tall staff topped with a gilded Flame, and she carries it whenever acting in her official capacity.

The Keeper's main duty is to keep the Tower's history. She records the major decisions made by the Amyrlin and the Hall and anything else of import. It is for this reason that the Keeper is generally present when the Amyrlin holds an audience or anything of like nature. No other power or duty is inherent in the office of the Keeper. Her other functions, and her authority, are completely at the discretion of her Amyrlin.

In the novels, it is traditional that the Keeper comes from the same Ajah as the Amyrlin. This is not the tradition in the mirror world of Cuendillar of Ta'veren. There are far fewer player Aes Sedai than IC ones, and it's possible that the most qualified person for the position will be someone of another Ajah.

The Hall

Sitters

Orienne Thaebara - Blue Ajah: Head
Avali Chadros - Blue Ajah: Junior
Noira Walyena - Brown Ajah: Head
Althea Farrelyn - Brown Ajah: Junior
Sarilara Riathan - Gray Ajah: Head
(TBA) - Gray Ajah: Junior
Trelsendra Ramaldor - Green Ajah: Head
Trendina al'Byrr - Green Ajah: Junior
Damara Alddryn - Red Ajah: Head
Jaenelle Liliana sur Paendrag - Red Ajah: Junior
Shiradel din Avandros - White Ajah: Head
Celeria Tanelas - White Ajah: Junior
Kinneria Leinorien - Yellow Ajah: Head
Iryl Berendron - Yellow Ajah: Junior

Although the Amyrlin's authority is absolute, in reality she can rule effectively only with the cooperation of the Ajahs, or at least some of them. The Hall of the Tower is the political platform of the Ajahs. Each Ajah is represented in the Hall of the Tower by three Sitters, selected by the members of that Ajah.

On Cuendillar, each Ajah is represented by one player character Sitter, the Senior Sitter. The Senior Sitter is also the Head of her Ajah. The other Sitters are non-player characters. Sitters sit for a term of one game year (6 real world months). They may retire from duty during that period. In the event that a Sitter retires, or at the end of the yearly term, an election is held among the Sisters of that Ajah. A woman can serve as Sitter for as many terms as her Sisters elect her to. (This is a change from the novels, which do not indicate how Sitters are selected or mention a limited term of service.)

Mistress of Novices

Lynna Shandra

Assistants

Osia Charodene
Qiani Mansetti
Sayareh Sedai
Serephine Kuyard

The Mistress of Novices has charge of all the Accepted and Novices. Even the Amyrlin rarely interferes with her in this area. She directs their training, assigns chores and studies, and punishes those who disobey the rules. Training is organized by the Mistress of Novices, but is conducted by many of the Aes Sedai residing in the Tower. The Accepted are also responsible for assisting with Novice training.

Aes Sedai

Aes Sedai are those women who have successfully completed all of the White Tower training for their Channeling ability and general education. Their skill with the One Power is unrivaled in the world, although it pales in comparison to the feats of the Age of Legends. Women who have a very weak ability with the Power are unlikely to ever complete the training and reach the stage of Aes Sedai.

A woman becomes an Aes Sedai if she successfully passes the test at the end of her Accepted training. The first thing she does is hold the Oath Rod, and speak the Three Oaths. The Oath Rod binds the Aes Sedai to the Oaths as surely as her flesh is bound to her bones. The Oaths are:

  1. To speak no word that is not true.
  2. To make no weapon with which one man may kill another.
  3. Never to use the One Power as a weapon except against Shadowspawn, or in the last extreme of defense of your own life, or that of your Warder or another Aes Sedai.

Upon becoming Aes Sedai, a women's next duty is to choose her Ajah. All Aes Sedai must belong to an Ajah. Most women have already made their choice during their time as an Accepted. Once she's been accepted to an Ajah, the new Aes Sedai is given a shawl fringed in the colour of her Ajah, and may wear her serpent ring on any finger she wishes. Only a full Aes Sedai is permitted to bond a Warder.

Accepted

Accepted is the second level of training for the young Channelers at the Tower. These women have more freedom in choosing their studies, and fewer rules than the Novices, but their lives are still very structured. The Accepted wear the white costume of a Novice, but with bands of the seven Ajah colors around the hem and cuffs of their dresses.

A woman reaches the level of Accepted after completing her Novice training and passing a final test. She is then given the serpent ring to wear, although she may only wear it on the third finger of her left hand. Throughout her time as an Accepted, a woman begins to make the decision about which Ajah she will ask to join. One of the Accepted duties is to assist in the training of Novices.

On Cuendillar, the typical period of Accepted training is designed to be one to two game years (three to six real world months). This is assumed to be average length of training in the Cuendillar mirror world. Promotion to Aes Sedai is not automatic, the roleplay abilities and other factors are taken into account. In the novels, not all Accepted have the abilities or skills to become Aes Sedai. We are open to players who wish to play a perennial Accepted.

Novices

When a woman comes to the Tower with the intention of becoming an Aes Sedai, or even if she comes simply to learn how to control her Channeling ability, she begins at the Novice level. The bulk of Novice training involves controlled and effective use of the One Power, but Novices also learn history, politics, the Old Tongue, and several other things. Strict rules govern the Novices, and they are all given chores to do. Novices wear costumes of pure white.

On Cuendillar, the typical period of Novice training is designed to be one to two game years (three to six real world months). This is assumed to be average length of training in the Cuendillar mirror world. Promotion to Accepted is not automatic, the roleplay abilities and other factors are taken into account. In the novels, not all Novices have the abilities or skills to become Accepted. We are open to players who wish to play a perennial Novice.

Students

The Tower is home to the finest library in the land, and the best organized and most detailed educational programs. It is not uncommon for Nobles or rich Merchants to send their children to the Tower as paying students to take advantage of studies in history, politics, etc.

Some text is used with permission from Rhonda Peters.

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